2015 was a solid year for video games, despite the fact that a lot of the games I was most looking forward to got pushed into 2016 (Uncharted 4, the Division). The year wasn’t without its disappointments, but there was still a lot to appreciate this year, and a couple of these games didn’t make my top 10 list but still deserve a shout out. Splatoon was a game I only got to spend a short time with, but I definitely enjoyed it while I could. Also, I didn’t include remasters on this list, but if I did, Journey for PS4 would definitely be on here. My last shout out goes to Bloodborne. I had the opurtunnity to sit down with the game late in the year, and although I decided it wasn’t for me, I cannot deny that that is one heck of a game. Anyways, here are my top 10 games of the year, and I hope you enjoy.
Just Cause 3 never dips below mediocrity, but it also never really rises above it very often either. This was a fun, crazy, action-packed open world experience, but not necessarily something to write home about. Just Cause 3 does little to advance open world games, but it was still a fun break from the norm with its over-the-top style and many expansive open world.
MKX was a game that I was originally very impressed by, but never really went back too. However, this doesn’t negate the fact that I had a ton of fun with the game when it came out early this year. The quality of the game’s campaign surpassed all my expectations and the simple yet deep fighting mechanics made for a satisfying experience, even if this experience was short lived.
I really have no problem saying that the best city builder ever made came out this year, and that was Cities: Skylines. This game does almost everything right and only continues to get better with ever update for the game. The attention to detail in this game is astounding. If I was a bigger fan of city builders, this would absolutely be my game of the year. This is definitely a must buy for anybody even remotely interested in simulation games.
I’ve never really been a big fan of twin-stick shooters, but Helldivers’ tough missions and focus on cooperation drew me in anyways, and I loved it. Eventually the repetitive missions took its toll, but before that happened, I still enjoyed dozens of hours gunning down aliens and robots with an array of weapons, my favorite being the flamethrower. This was definitely one of the biggest surprise enjoyments for me this year in video games.
I consider myself an Assassin’s Creed fan, but I definitely felt let down after Unity’s mediocrity last year. Syndicate, however, was a wonderful success. New additions like the grappling hook were much appreciated while all the old systems I enjoyed from past Assassin’s Creed games were improved upon, resulting in a surprisingly great finished project. This was definitely Ubisoft’s stand out game this year.
I honestly don’t understand a lot of the negativity surrounding the new Battlefront that came out this fall. I am thoroughly enjoying my time with the game. Shooting feels great, the multiplayer maps are enjoyable, and there are just enough good game modes to make the experience worthwhile. No, the game isn’t perfect, but it still scratches that multiplayer itch and I believe it was worth the purchase.
Very few people saw this game coming, and I know I sure didn’t, but that didn’t stop the developers of Rocket League. This was easily my favorite multiplayer experience of the year, and how could it not be? Rocket powered cars playing soccer is something straight out of a kid’s imagination, and Rocket League translated that dream perfectly into a video game, and the game is only getting better with every update.
OlliOlli 2 was easily the game this year that I became obsessed over the most. The first time I tried the game, it didn’t make sense to me, but after trying it one more time, I couldn’t put it down. Who could have guessed a side-scrolling skateboard game could be so addicting and so good? I enjoyed every second of stringing together combos, chasing high scores, and traversing the flawlessly designed levels in OlliOlli 2, and it’s something that I suggest you at least try before you decide it it’s for you.
There are plenty of gripes I have with MGS 5, but none of them really end up mattering because the game simply masters gameplay and progression. It didn’t matter that missions were repetitive because playing them all felt so good, and so did the rewards you received after. I haven’t enjoyed stealth in a game this much in a long time, and I’m thankful I gave the game a chance because it was truly a testament to how far games have come and I’m sure more games will copy this game’s formula as we move forward.
Everything leading up to the Witcher 3’s release pointed towards it being a great game, and yet it still surpassed all my expectations. Condensing everything I loved about this game into just one paragraph would be impossible considering I spent more than 150 hours with the game. The story was fantastic, the missions and side quests were masterfully crafted, and the RPG elements were deep and satisfying, but never overbearing. There are so many more pros for the game that I could go on about, but let me just leave you with this; not only was the Witcher 3 my game of the year, but it also became one of my favorite games of all time. Yeah, it’s that good, and you should definitely go out and buy it right now if you haven’t already. Also, here’s another trailer for the game because it’s probably the best cinematic trailer ever made, so you should definitely watch it: